I'm thinking of including it with some sort of pack of the default 'tool' particles given names (sort of like the FX Cans pack - no new datablocks!), as this wasn't included in v11 even though the change log said it should have been.
- Hammer Spark
- Hammer Dust
- Printer Fire
- Wrench Oil
- Wrench Hut
- Wand Idle, Attack, Explosion
- Admin Wand Idle, Attack, Explosion
- FX Can - Paint
- FX Can - Paint Bubble
- FX Can - Paint Droplet
- Brick Fire
- Brick Hit
- Player Teleport A (more erratic/spread than the camera emitter)
Anything else you think it needs?