Author Topic: Army Men Mod(Soldier now Available.)[closed]  (Read 53080 times)



Mod is closed, soldier class is released.
But the animated trailer is coming soon! :D


Classes:
Soldier - Finished http://forum.returntoblockland.com/dlm/viewFile.php?id=239


Teaser Video:
http://www.youtube.com/watch?v=q6LxgB1EL4k
God damn copyright.. grr

And Finally, the Team:

DarkStar - Modeler/Animator
ArmyUnit - Modeler
Antallion - Modeler
Lord Tony - Map Maker
AGlass0fMilk - Scripter
Yndaaa - Modeler


Decided to close this mod, because the models are bit too high poly for the game, and it'll lag having all the classes out at thesame time. Soldier is enough, thanks to all the people who helped in the mod team even if you didn't help with the soldier
« Last Edit: July 05, 2009, 12:16:11 PM by DarkStar »

Awesome

saw this in the model topic Do want

If you need ideas look for Army men video games
« Last Edit: April 19, 2009, 10:18:05 PM by Flying Ace »

I wanna join the Mod Team!!! PICK ME!! ME!!!!!!

Make TAN player types too


Yes, pick Comm. :D :D!

Flatshade army men? eww!! don't even think about it
« Last Edit: April 19, 2009, 10:25:05 PM by Flying Ace »

Make TAN player types too


Yes, pick Comm. :D :D!!!

i'm actually just going to make it trans, so that it becomes the colour of your body. And if you want to make tan vs green army men battles you just set a tdm with those body colours and make the spawn on player touch>change datablock>army man soldier.

This may be of some use..

http://www.thortrains.net/armymen/toytank1.html

Also when making the tank remember it's a toy, have wheels under it.


ill have a look at that, thanks.

lol, army men karate  :cookieMonster:


This seems like  a good idea, and your modeling is pretty good. However, to business.

A: Weapons/Craft/Ideas
I think you need to clarify the era in which this is taking place. Your header and vehicle list are misleading in the area that:
1) One Amry Man appears to be wielding a Thompson submachinegun
2) One of your vehicles is the British Spitfire

If this is World War II, then ideas are:
That each class have sub-classes.
(I.E. Soldier: Submachinegunner, Support Gunner, Riflemen) determined by the weapon they hold. A script that may not allow cross collecting of weapons, perhaps?
If this is factioned, as you have stated the soldier could take on your body color (Maybe a peek into the horse script in FFC, with permission) perhaps we could have weapons from 4 factions.
Britain (Perhaps light green)
United States (green)
Germany (grey)
Japan (tan)

Now to the longer part of the WWII ideas.

A) Player Weapons
   1)The Soldier

Possibly, Depending on the class:
(U.S.)Thompson, B.A.R, M1 Garand, M1817 Trench Gun, Grease Gun, "Pineapple" Grenade, Colt .45 Handgun, M1A1 Carbine.

(U.S.) Special Class
(I.E. Someone with explosives, Bazooka wielder)
Bazooka, Satchel Charges, Springfield

(Britain)Lee Enfield, B.A.R, Thompson, Sten, Grenade, Webley Revolver, Bren Light machinegun.

(Britain) Special Classs
<See American> and Scoped Lee-Enfield

(Germany)Kar98k Bolt-Action rifle, Gewher 43 automatic rifle, Luger or P38, Sturmgewher 44 (STG 44 or MP44), MP40, Stihandelgrenaden (Spelling?), MG42, FG42.

(Germany) Special Class
Panzershreck, panzerfaust, Scoped Kar98 or Gewher 43

(Japan)Type100 and 99 Machineguns, Sword, Arisaka, with and/or wthout bayonet, Nambu military pistol.

(Japan) Special Class
Rocketeers and Scoped Arisaka
Ah, now thats over with. On to the next!

B) Player Classes and Armament
  1) Soldier (All classes have a side arm and grenade unless specified)

Rifleman: Garand and/or M1A1 Carbine, Gewher and/or Kar98, Lee Enfield, Arisaka. (All can be equipped with Satchel Charge)

Submachinegunner and/or Support Gunner ( Seperated by a "|"):
 Thompson | B.A.R, MP40 | STG 44, Thompson | Bren LMG, Type 100 | Type 99.
(May or may not have satchel charge/grenade due to Support Gunner's weapon's heavy weight. Possibly a slower pace)

=SPECIAL CLASSES=
Bazooka: Bazooka, duh. Handgun based on class's faction. (May have grenades, should move at slower pace but have a tad more health)

Sniper: Sniper Rifle based on class's faction, and a sidearm. (Maybe one grenade. Should wear a Gillie? Suit, which is made of leaves to fool enemies. Move faster but have a tad less health.)

Medic: Can be any class excpet other specials and the Support Gunner class. Can have a rifle, machinegun, one or maybe two grenades and a special Medical Pack for healing. It could be and probably should be reusable. Include sidearm. (Moves at a soldiers pace but has a tad more health and can heal self when not under fire.)

Pilot: Can pilot Aircraft but are not limited to it. Sidearm ONLY. Superior handling and control of aircraft over other classes.

Sheesh. I feel like I am writing a book. I hope I don't come across as pushy and bossy xD. On to the next! I assure you it is the last...for now.

C) Vehicles
  1) Ground Support
Obvious. Jeeps, tanks, Troop Transports. Cannons, perhaps? Stationary weapons I mean. AA Guns, Mortars, Anti-Tank guns, bla bla bla.

  2) Air Support
Ah, the bliss of the fancily polished fighter/bomber aircraft...you can almost smell the battle already....and see the holes in the plane from AA fire. good times.

Fighter Aircraft: Mustang, Hellcat, Spitfire, Zero, I am not familiar with German Aircraft, Sorry. The only one I know: ME109? Messcherschmit (Spelling?)

Bombers: Determined by mount points, perhaps? Bombradier, Pilot, Machinegunners (roosterpit, side, tail, whatever) include Torcreepe planes?

Those are my ideas. I hope you get along well with this project. I am eagerly anticipating the release. And I do hope I spelled correclty and used Grammar correclty. If not, dont post just to say "oMg u spoled it wrung. Haha u am dumb1!!!!111one11!" Now to put my mind to the task of, if this is modern warfare, new ideas.

=EDIT=
If you need WWII modeling help, check eBay (Not to order of course). They do make WWII Plastic Soldiers suprisingly. And maybe to fix the problems with picking up and handling weapons, a dip into FFC because of it's highly altered player shapes, with permission of course. Have fun! I cannot, however, employ myself because I suck at modeling and the biggest scripting I did was alter the CityRP baton into a gun to teach criminals who is boss. I completely forgot all this while I was typing because my brain was in a whrilwind of ideas.

=EDIT EDIT=
Addition of:
Shotgunner (Not-Special): Shotgun. American only, mayhaps? Grenades, sidearm.

Radioman (Special): Radio. (Press "Y" to talk through radio?) Call in Naval Bombardments (A.I.) and Bombing/Fighter planes (Players - Pilots) As the medic, can be all classes except other specials and Support Gunner.
« Last Edit: April 19, 2009, 11:23:14 PM by Dusty12 »

Brits in Army men are yellow Dusty..


offtopic: the way they walk in the video makes me think of old RTB, v002
« Last Edit: April 19, 2009, 11:24:08 PM by Flying Ace »

Off Topic: After that whole post you only found a colour mistake xD? I feel light green would be better for the recognition of allies. They may be mistaken for Japs. And yes, Britain fought the Japanese late in 1945. Though not as much as the Americans did.

On Topic: what about a Demolitions expert? Explosives, Probably be better with a machinegun. Again, slow, tad more health. Sidearm, yes.

=EDIT=
Fixed some spelling/grammar errors. I spol gud dont i? i alo grmer coretly. <Ah, Irony, my old friend>

=EDIT EDIT=
Weapon colouring. Tan Japs shouldn't have green guns. Make the certain faction only guns (I.E. Luger is German, so make it Grey) by the color of their faction. Also, edit the player types for a more realistic effect for Japs and Brits. Some Japanese soldiers had Mushroom shaped helmets with a cloth behind them, and the Brits had those odd Bowl-Like helmets. Not to mention give some German soldiers trenchcoats. Also: New Special Class:
Officer! Yay, hoorah, bla bla bla.
Officer: Sidearm, commands a small group of soldiers. No highly developed "ranks" Just:

OfficerExample123: I am an officer. You shall follow my orders.
PlayerExample234: YES SIR

And to prevent this from happening:

Officer123: Forward men!
NoobMoron222: wut/ nofu. i is myslef <Blows away officer>

Court Martial. Killing of officer removes the player from the game and will not allow them to spawn for 2 minutes with the message:

Kid, you've just been court martialed. Enjoy two minutes out of game.

And rejection of the ability to be special for 10 minutes. Eat that, you swine >:D
Maybe some Easter Egg events?
Such as A.I that are heard over a Radioman's radio:

Lieutenant: You must be safe in that there tank, huh, hayseed?

Tank Commander: You wont be sayin' that if we come across a German Tiger! This armor is only 3 and ½ inches thick!

Lieutenant: Oh really? And how thick do you think my shirt is?
« Last Edit: April 19, 2009, 11:43:17 PM by Dusty12 »

I spol gud dont i? i alo grmer coretly. <Ah, Irony, my old friend>

It hurts.. don it?

you idea-stealing bastard

>:o

Off Topic: Where you speaking to me Bushido? If so, what idea did I steal? I can assure you I thought up all of this in under 10 minutes :3

On Topic:New Special Class!
Engineer: Disables evented kill stuff. Mines hurt, ya know?
Same as stated in the medic's description, any class, bla bla bla
Wrench, that does not event but can repair vehicles and disable mines (Another weapon perhaps? And A dip into pipe wrench script with permission?)