Author Topic: Army Men Mod(Soldier now Available.)[closed]  (Read 53158 times)

and as you can see you can colour it whatever you want.

That wins ^^


last class for now:


I'm going to start working on their weapons and all the animations, once thats done we'll see if we can add a special class, that places mines or something.

Jeez, I did alot today.

Suggestion: How about a mortor man? Like it carries around a mortor and you must stop moving for it to work.
« Last Edit: May 22, 2009, 10:03:14 AM by bithead9 »


Suggestion: How about a mortar man? Like it carries around a mortar and you must stop moving for it to work.
BadGood idea.

In plastic army men toys.. they always have a motor man.

How do ya color the weps?

Darkstar this is coming along fast. Can't wait for it's release...


Suggestion: How about a mortar man? Like it carries around a mortar and you must stop moving for it to work.

maybe, i could make it like when you hold down shift he takes it out, and the crouch speed is 0.

How do ya color the weps?

because they're part of the player type model now, when he takes out the invisible weapon i tell the player type to play the certain animation, where you see him taking out a weapon. And i match the muzzlepoint of the invisible weapon with the one on the player type.

cool  :cookieMonster: (ps: i think the most addons would look better without flatshading)

It's all coming together so nicely.

Wait, what about vehicles?

It's all coming together so nicely.

Wait, what about vehicles?

i'll work on them once all the classes and their weapons are done.

this is epic just epic

i give you  :cookie:x3000 for this epic mod

The way you're setting up the weapons to use the Brick Selector is reminding me a lot of Unreal Tournament