Author Topic: Warhawk WIP  (Read 3186 times)

That looks great. Will the guns shoot?


Hunter, look at it Blocko-ish. Is as fine as me. :3

Well, atleast make the Chernovan Warhawk, please. Or have you even played this game?

I finished modeling it
The body and wings are way too fat.
Isn't it great! its called a WIP! awesome :D
* ladios tilts head
Something isn't right...

Yes, but that's the same thing I though when I am working on vehicles. I finish the model, but there are bound to be changes for improvement.

Isn't it great! its called a WIP! awesome :D

* ladios tilts head
Something isn't right...
That's where the polishing up comes in ;D
After im done modeling it.. (which i have, im not going to add any more things)
I start the polishing process :D

Yes, but that's the same thing I though when I am working on vehicles. I finish the model, but there are bound to be changes for improvement.

Yeah :P

Yes, not hard to do, use Nix's shootonclick and adjust the required point.
I mean like Racer's Military Jeep...
Have a turret like that on each side...

I mean like Racer's Military Jeep...
Have a turret like that on each side...
would be cool... but that wasn't part of the original plan. This is to be a fighter plane. Not some gun ship :P

i will script. I will get it to you today.

i will script. I will get it to you today.
If you can script faster than the scripter we already have.. then yes.

Yea, right. Read his posts in my modern war. He just pastes the shootonclick commands without any datablocks for projectiles, sounds, explosions or anything else. Bullets DTS's, shells. He can't script, bottom line. There is a drama topic about him.

Oh my god... I hate you Adrian, YOU CAN'T SCRIPT STOP, you copy paste things. Your scripts are crap, the fire code alone wont do anything. You need datablocks, projectiles, and most of all, YOU NEED AN ITEM THAT USES THE FIRE CODE.

Bump, scripting % updated.
Also, heedicalking hopefully will be finishing the script soon :D

when your done please release it.