Author Topic: Atomosphir  (Read 8957 times)

http://www.atmosphir.com/


You basically make your own "video game" using blocks. Its really fun. NOTE: Above level NOT by me.
Its pretty cool! Ive been on the beta for about 6 month now. Ive watched it change quite a bit.. The one thing im disappointed with is the Nexon approach. It costs real money or.. Atomo's to buy your character some stylish clothing.

Sign up for the beta.. its pretty fun.

EDIT: Also, here is a little stuffty video i made about a level i made.
http://www.youtube.com/watch?v=7H2qcXXEA9g
« Last Edit: April 22, 2009, 10:29:40 PM by MtnDew »

<3 sounds pretty awesome ima check it out in the morning....

I'm tired of these "build your own game" things. All of them suck, and the people who use them make un-original things.

I'm tired of these "build your own game" things. All of them suck, and the people who use them make un-original things.
Its true. But, this one in particular is going to be different. They say they will add a multilayer function to allow you and your friends to play on your creations.

it's like... blockland... except you can only use 4x4x4 blocks, and the draw distance is smaller and has black fog instead of white. oh and there's AI monsters and stuff.

wait, random thought, but why hasn't anyone built anything awesome using events to trigger zombie spawns? forgetin' A

wait, random thought, but why hasn't anyone built anything awesome using events to trigger zombie spawns? forgetin' A

crescendo events are hard in blockland

and boring.



ontopic: looks fun, signing up...

crescendo events are hard in blockland

and boring.

ontopic: looks fun, signing up...

i assume it would be very easy... what's difficult about it? it's just a trigger and relay spawns... right? seems easy

yes that part is easy

the whole making-a-scenario-leading-it-into-a-giant-loving-crescendo-event-miniclimax bit is not

Is this only singleplayer? or can you do cooperative/deathmatch/etc.?

Damn closed beta. I want to play now. :<

Is this only singleplayer? or can you do cooperative/deathmatch/etc.?

Future versions have been announced.. They include multilayer and vehicles.

Also, look what i suggested.
http://www.atmosphir.com/forum/index.php?topic=3610.0

wait, random thought, but why hasn't anyone built anything awesome using events to trigger zombie spawns? forgetin' A

My next project, right after I finish the trial of the complex and my team death match thing.

:o Looks neat, but the real richardmove is that you gotta pay to get cool clothes. As long as your clothes don't loving delete after 30 days that you payed good money for, I guess it's cool.

Still signing up though. I hope I get it :D

Wait, you have the maker?
« Last Edit: April 22, 2009, 05:20:02 PM by NickTheSushi »


it's like... blockland... except you can only use 4x4x4 blocks, and the draw distance is smaller and has black fog instead of white. oh and there's AI monsters and stuff.

wait, random thought, but why hasn't anyone built anything awesome using events to trigger zombie spawns? forgetin' A
yes that part is easy

the whole making-a-scenario-leading-it-into-a-giant-loving-crescendo-event-miniclimax bit is not
If you're prepared to brave eventing you can make almost anything with my bot mod, which I will distribute to some(so I can continue to test and get things rolling)

An average server with low player count(6 players) can handle 30 or so bots at once. Using effective eventing, you can control the number on screen and still make an effective whatever, and support as many players as needed.(however for a co-op thing 4-6 is best)

An entire campaign of L4D could be recreated through use of the same methods they already use.

If you want to beta... I'll be making a topic in mod discussion.





At any rate, back to atomosphir.

It looks great, I'll have to try it whenever it opens up/gets multiplayer.