Author Topic: [Tutorial]Making Add-Ons With Blender(Not Modeling)  (Read 155371 times)

How do I move that little pink pivot dot?

How do I move that little pink pivot dot?
I think I know what you mean.

It's in one of the tabs, maybe editing(f9) it's called "center new".

Hey, I made a player type. When I go into first person, instead of seeing from the head I see from the ground(the bottom of my model). What do I need to do to have my first person view see from my models head?

Hey, I made a player type. When I go into first person, instead of seeing from the head I see from the ground(the bottom of my model). What do I need to do to have my first person view see from my models head?

make a bone called eye and place it where you want the camera to be in first person.

It says Error: No module named DTSPython

You must've installed it wrong or something. Google it and download the latest version.

its doesn't seem to be working, what do I parent "eye" to?

its doesn't seem to be working, what do I parent "eye" to?


Detail32, like all the other bones.

It doesn't work, I've got a bone named eye and its parent is Detail32.

EDIT: also, why do my textures "glow" in-game?
« Last Edit: July 04, 2010, 07:03:28 PM by Reinforcements »

Cause you're lighting is screwed up. Also, eye should work. It works for me.

Quote from: DarkStar link=topic=66763.msg2457531#msg2457531 date=make a1278267104
You must've installed it wrong or something. Google it and download the latest version.
I did that but i got the same error...

Also, it was a zip file so i extracted all the files, was that the right thing to do?
« Last Edit: July 05, 2010, 01:50:07 AM by custardpot10 »

I'm not sure if I'm doing this correctly. This should make the first person camera right?


I did that but i got the same error...

Also, it was a zip file so i extracted all the files, was that the right thing to do?

Yes, I'm not sure what's wrong then. You might not have the right version of python installed then. It should tell you what version it needs in the console, and then just google python *whatever version* and install.

I'm not sure if I'm doing this correctly. This should make the first person camera right?



Yes, are you sure you're naming the bone and not the armature? Send me it if it still doesn't work.

Oh........your suppost to name the bone, not the armature.........
(troll face)

YAY, the "eye" works! Now what about that messed up lighting? Do I delete the "lamp" in my blender project?
« Last Edit: July 05, 2010, 09:52:55 AM by Reinforcements »

You scaled in object mode. Either select your model and press alt s and scale it back in edit mode, or spawn a new cube, select your model then hold shift and select the cube. Then press ctrl + j and delete the cube in edit mode.

Should I see a difference in blender? Because it doesn't seem to be working. It model still "glows". My model is for a playertype, when I use events to spawn one in-game, it has normal lighting. But when I make a minigame, and choose the playertype <insert my playertype here>. My textures glow.

EDIT: Would it help if I PM a video of me doing the steps you said?
« Last Edit: July 05, 2010, 10:25:17 AM by Reinforcements »

Uh, sure I guess. Because I'm clueless.