Poll

Bomb Size

It's Just Right.
37 (72.5%)
It's Too Big.
12 (23.5%)
It's Too Small.
2 (3.9%)

Total Members Voted: 0

Author Topic: Timed Bomb v3  (Read 17301 times)

On topic to this Add-on: You My friend, Have earned yourself an "Epic win" From Sword99.

I Know it's nothing special.

It has beeps and blinks? Can you make this into a pipe bomb like L4D?

Looks really cool :D Worth a DL :)

make it stick to walls plz?

Looks nice, will DL and see.


You got my DL. This is "Epic". :cookie:

I think the commands are a bit unnecessary, having the recognisable sounds/lights and predicatble countdown makes it easier to use in deathmatches.

Code: [Select]
splash = PropaneTankSplash;May not exist and cause errors.

Code: [Select]
Beep_Checkout_SoundYou should use forceRequiredAddOn to have this automatically executed, or perhaps only disable the sound when this Add-On is disabled.

Thanks Space Guy for the bug finds, I'll be fixing that in V2. :cookieMonster:

Also, The add-on has lights and sounds enabled and a 5 second countdown by default, so there is no extra hassle if you just start a minigame.
« Last Edit: April 29, 2009, 10:17:37 PM by Melting Plastic »

Would it be possible to modify the script to make it so that, you place the bomb, head to a different location, and right-click to detonate? As in a remote detonation bomb?

Would it be possible to modify the script to make it so that, you place the bomb, head to a different location, and right-click to detonate? As in a remote detonation bomb?
Yes, It is Very possible.  In fact I first started this by modifying the remote bomb from v8.

YES!!! I made a post on another dumb timebomb that explodes before you can even get away and finally.....THE TIMEBOMB THATS GOT A TIMER

Haha. Now all my efforts on my bomb will be wasted.
You could turn it into a Denator one

Also this is  a AWESOME ADDON!

Make a Bomb defuse Item that takes some time before it defuses..

Also the bomb is just a little big..



Haha. Now all my efforts on my bomb will be wasted.

No that's c4, We can have both :D


« Last Edit: April 30, 2009, 11:50:47 AM by Flying Ace »

Cool! i really wanted something like this :D

btw: Something in the coding overlaps the zombie mod, similar to one of the problems with OnVehicleTouch did, it makes them respawn instantly, no matter the delay