Author Topic: Shark mod v2  (Read 1385 times)

Shark Mod v2
Model Preview:
http://www.youtube.com/watch?v=RktCcB6OLuE

Quote from: Blockoman
It's back: the Shark Mod.

What it is:

A zombie playertype that can only go in water. Has new sounds, attacks, and a shark model. It needs Rotondo's Zombie Mod to work (obviously.)


Percent Completed: [61%]
X= Not Done O= Done ! =Almost Done * =Started

Shark Model= O
Shark Sounds= O
Script= *
Animation- O
Playertype= O




MEMBERS
-Blockoman [Idea]
-Pandan [Modeler]
-Lord Tony [Suggestions]
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Suggestions
Ideas that have been taken into consideration but will not be worked on until the original mod is completed.

- Fish and lobster bots that randomly swim around
- A land version of this, a Lego alligator (can go in both land and water)
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oo-la-la

afterwatchvideoninjaedit:looks like the LEGO shark



He was going for the lego shark.


dun dun dun dun dun dun dun dun....

This is gonna be awesome, specially for rebuilds of the Death Toll

This will work like regular bots I presume? So you're just going to make the on-land speed 0 :D


nom nom nom nomn nom

This will work like regular bots I presume? So you're just going to make the on-land speed 0 :D
Its going to be a zombie plug-in.
It will be a spawn able zombie.