Author Topic: survivalRP - holywtf bump! and maybe finishing up some loose ends??  (Read 111381 times)

Nice use of the admin ball for the emitter.  There is a candle stick light and emiter someone on these forums you could use.
None of that picture was done in-game.  The tree I made, the lantern I made, the particle effect  is the Halo tool used on a sphere and the player I got from Darkstar's tutorial.

None of that picture was done in-game.  The tree I made, the lantern I made, the particle effect  is the Halo tool used on a sphere and the player I got from Darkstar's tutorial.
lol, i couldn't tell, great work!


hmm, I might be able to model for this.

Same as for gad, show us a model.

Well, some problems with the model, first off, it's kind of big, second, the collision is screwed up, third, I need the textures that go with it, and four... well just look at this:

Here is an up close view:


Here is a slightly upper view thing

The collision would be better if it was smaller.

The collision is what's causing the problem, it's actually inside a brick, but I forgot to make the BLB so it just gave a freakin huuuuuuge brick.

human sized fire that's been painted weird colors :3

And floats in the air. Dang, my trial on Torsion expired.... I guess it's back to Notepad for me...
« Last Edit: June 16, 2009, 03:57:24 PM by AGlass0fMilk »

human sized fire that's been painted weird colors :3
Can't do anything until I have a basic set-up.

Like, how are variables stored?

%client.resourceValue?

We need to discuss this.

Can't do anything until I have a basic set-up.

Like, how are variables stored?

%client.resourceValue?

We need to discuss this.

I have no idea, I'm not much of a scripter. The resource system hasn't actually been started on at all. I will help where I can though.

Yeah, you can start the resource system how ever you want. I plan on making sticks and stuff. Plus, I plan on making the heat system, so leave that to me.

Ah, now I know what I want.

I've decided what to work on in the summer. This and trains :)


Also, there are some more efficient ways than CityRP



It's better to use a regular global variable then a variable inside the GameConnection object.

Ah, now I know what I want.

I've decided what to work on in the summer. This and trains :)

:D

Now maybe we have enough scripters to work out.

so, should I add legs to the rabbit so that you can animate it, or can it just have a flat base?