Author Topic: survivalRP - holywtf bump! and maybe finishing up some loose ends??  (Read 111370 times)

Interesting, that is the HUD I was going to refer you to if you hadn't created anything yet. Darklight made a nice version that loops every X seconds. I'd post it but I'm not on my home computer right now. Also, you're going to need Hunger, Heat, Health?, and perhaps some other features to display to prevent the delay of playing.

Yeah, I have Darklight's old version. He's lucky I do too. Most people prolly just deleted it after he stopped hosting City RP, but I kept it for the Quick event feature. His computer crashed a little while ago, and along with his hard drive, he lost all of the source for City RP D; But I still had this, and he wanted it.

Don't post it, as it's useless now (save for Quick Event)

And the Radio system + Channels is working, now I will fix the regular team chat local, and then I will be free to work on other systems. I might add distance factor and some other features in later versions, but for now, I just want to get this playable.
« Last Edit: June 28, 2009, 09:17:25 PM by AGlass0fMilk »

Wait, does the code you possess use only about twelve lines of code or some other way of his?

Tom

Bottom-print makes a fine status GUI.

Bottom-print makes a fine status GUI.
Exactly the way that my current HUD works. The total lines is about thirty and is very easy to customize.

Yeah, but Darklight's HUD is very beautiful.


Yeah, but Darklight's HUD is very beautiful.
Hmm, I think we have two different versions. The HUD I have is basically a permanent bottom print that updates every 100ms.

Tom

Hmm, I think we have two different versions. The HUD I have is basically a permanent bottom print that updates every 100ms.
Is it that one for his cityRP that looks like a bottom-print only a different shape and location?

I have the version that is a semi-transparent gray rectangle that goes in the lower right hand corner of your play screen that auto-hides, and un-hides every now and then.

Is it that one for his cityRP that looks like a bottom-print only a different shape and location?
Nope, it's actually using a bottom print in a very unique and genius way. It's great because it doesn't require anything of the client, including GUI, it is pretty decent looking. Also, it doesn't look half bad with the right colors.

Tom

I have the version that is a semi-transparent gray rectangle that goes in the lower right hand corner of your play screen that auto-hides, and un-hides every now and then.
Yeah, thats the one from is CityRP...
I Don't think it looks a lot nicer then the bottomprint.

Nope, it's actually using a bottom print in a very unique and genius way. It's great because it doesn't require anything of the client, including GUI, it is pretty decent looking. Also, it doesn't look half bad with the right colors.
So did he like use the image torque ML tags and put little icons in.

So did he like use the image torque ML tags and put little icons in.
Nope, it is quite genius of Darklight to think of using the code in the way that he used it.

I have a testing server up now. All chat systems seem to be functional.

They are done. There might be bugs and whatnot, but I am done with the Beta of Chat systems. Now I can work on other stuff.
« Last Edit: June 28, 2009, 10:08:55 PM by AGlass0fMilk »

I have a testing server up now. All chat systems seem to be functional.
Damn, the one day I'm on a horrible computer. Without Blockland!