I found a new function while fanning through TGE_Console_Cmds. VectorDist:
VectorDist(vect1,vect2)
-Used to get the distance between vect1 and vect2
-Returns a string
This means I can add distance factor to radios and to my local chat in general :D yay!
With this, I plan to add make it so radios:
- Do not get messaged when without a certain range, is this a good idea? I kinda like having it throughout the map
Have random words/letters replaced from messages that come from far away like: "Hi my name is Jim" to "He my neme is Jqm"<<<This is done with "..."
And for chat I plan to add:
Bigger/Smaller Chat size depending on the distance from the other playerI might add this in later versions, but not now.
For example:
Further away player:
"Hi my name is Jim"Closer player:
"Hi my name is Jim too"Although I will have limits to how big/small the text can be.
Do you guys want the Radio's to be limited in range? I can do it, but I don't know if I want to, the static sometimes makes it illegible, but other times it you can just make it out, should the radios have a limit?