Okay, lately (as some of you may know), I have been designing a nice little Hogwarts roleplay. It will be the life of an average student, and possibly feature "special events" (Troll attacks, quidditch matches, peeves casing trouble...However, to make this into a nice RP, I will need the help of a few simple modifications. First of all, a script to extend the player's invertory to 9-12 slots would be nice. I've seen it done before. Also, we need some spells:
-Accio: Any item it is pointed at (as in, inventory item) will be added to the player's inventory (and obviously, removed from the floor or wherver it might be at that time).
-Alohamora: Opens a JVS door.
-Avada..Kadavara? Or something...: I 'm making it.
-Conjunctivitis: Makes player's screen white-out for a few seconds.
-Engorgio: Easy, ima try to use badspot's help section in the Coding Help to make it...
-Expelliarmus: Makes the player drop his/her current item.
-Flipendo: Player is blasted backwards
-Lumos: creates a light at the tip of a player's wand. As soon as a player changes weapos/closes weapon selector, the light is automatically turned off. I will disable flashlights so that this spell will actually be useful.
-Petrificus Totalis: "Stuns" the player, the equivalent of the Tazer. I will attempt to make this.
-Reducio: sets the player scale to 1
-Wingardium Leviosa: I will try to do this.
-Broomstick: you averyday flying broomstick. All I need is the model, Ima use a slow magic carpet script. Unless you have a better idea :)
I know this may seem like a tall order, but I think for all you readers of the Harry Potter books out there, this may be fun. Also, if I can get that broomstick vehicle, we have a quidditch pitch...:D
Important: it would be advantageous if every wand could have a custom projectile which would appear in the "ifProjectile" event menu.
Thanks!