Author Topic: Hogwarts: Events and Mod  (Read 3664 times)

Yes. Many people can't fly carpet.

Off topic: Cuc, what happened to the one town, with the zombie places and the last thing we did was th minerals? That was fun and now its gone. I lost a friend cause its gone! D: I saved it!

I still have it, I just decided to start something else.
Also,
Hogwarts Blockwarts.
Yus.

EDIT: Darkstar, thanks, but I really would prefer if the player was crouching on the broom. Could you move the mount point a bit backwards and up? Otherwise the player is IN the broom, or else it looks really awkward. :D
« Last Edit: May 12, 2009, 07:52:22 PM by cucumberdude »

Hogwarts Blockwarts.

Seems to much like the blockhead version of the all to famous STD we all love.

I' sure some of this stuff can be done with events :/

I' sure some of this stuff can be done with events :/
What, spells? I think not. I could use variables and relays, but that would require loads of bricks for each player. Also, it just makes more sense to use weapons. Quidditch? If you have ever read a Harry Potter book, you will realize it is difficult/impossible to make a good Quidditch game system with just the events.

The goalposts could be done with events though......and the score....

Sweet ive read all 7 harry potter books 4 times! 10:cookie:'s for you
last time i checked there were 6

last time i checked there were 6
There's seven I just checked.

i like but someone has a spell pack and you could make the spells have commands

Seems to much like the blockhead version of the all to famous STD we all love.
That would be Genital Blocks.

I never read any of the books, but an interesting idea! Have someone just make a wand model then add server commands for the spells. You could make the commands check if the wand image is mounted otherwise they don't work ;D I'm not very experienced with scripting but I might be able to help with either modeling or scripting. Let me know if you want me to work on anything! And you may also reject my work if it's not good enough, it's good experience for me to work on stuff so I wouldn't mind.

Okay, lately (as some of you may know), I have been designing a nice little Hogwarts roleplay. It will be the life of an average student, and possibly feature "special events" (Troll attacks, quidditch matches, peeves casing trouble...However, to make this into a nice RP, I will need the help of a few simple modifications. First of all, a script to extend the player's invertory to 9-12 slots would be nice. I've seen it done before. Also, we need some spells:
-Accio: Any item it is pointed at (as in, inventory item) will be added to the player's inventory (and obviously, removed from the floor or wherver it might be at that time).
-Alohamora: Opens a JVS door.
-Avada..Kadavara? Or something...: I 'm making it.
-Conjunctivitis: Makes player's screen white-out for a few seconds.
-Engorgio: Easy, ima try to use badspot's help section in the Coding Help to make it...
-Expelliarmus: Makes the player drop his/her current item.
-Flipendo: Player is blasted backwards
-Lumos: creates a light at the tip of a player's wand. As soon as a player changes weapos/closes weapon selector, the light is automatically turned off. I will disable flashlights so that this spell will actually be useful.
-Petrificus Totalis: "Stuns" the player, the equivalent of the Tazer. I will attempt to make this.
-Reducio: sets the player scale to 1
-Wingardium Leviosa: I will try to do this.
-Broomstick: you averyday flying broomstick. All I need is the model, Ima use a slow magic carpet script. Unless you have a better idea :)

I know this may seem like a tall order, but I think for all you readers of the Harry Potter books out there, this may be fun. Also, if I can get that broomstick vehicle, we have a quidditch pitch...:D
Important: it would be advantageous if every wand could have a custom projectile which would appear in the "ifProjectile" event menu.
Thanks!

I can do pretty much everything you said in events besides the ones that involve models.

I can do pretty much everything you said in events besides the ones that involve models.
it would still be nicer to do it other ways, like slash commands or how this guy described it:
I never read any of the books, but an interesting idea! Have someone just make a wand model then add server commands for the spells. You could make the commands check if the wand image is mounted otherwise they don't work ;D I'm not very experienced with scripting but I might be able to help with either modeling or scripting. Let me know if you want me to work on anything! And you may also reject my work if it's not good enough, it's good experience for me to work on stuff so I wouldn't mind.

last time i checked there were 6
/facepalm....welcome to last year

I can do pretty much everything you said in events besides the ones that involve models.

In other words, you can't do any of it.