No, it wouldn't be "cheap." Many bugs are afraid of light and some are attracted to it. We could have a roosterroach be afraid of light, and a moth be attracted to light, but we aren't making either one. So we use some bugs that we are making.
I have some more suggestions for the Bug Mod 2:
1. New Bugs
A Caterpillar.
What it does- it is pretty slow and doesn't do much damage by its jaws. If possible, it wouldn't attack you unless you attack it first. However, since it is big, about 2x the size of the scorpion, it can crush you.
A Wasp.
What it does- It is similar to the dragonfly. One of its main attacks is swooping down, picking the player up in its arms, flying high up in the air, and dropping the player. It can also dive-bomb and then sting. In the Special Mode (more on that later) it will attempt to bring the player back to the wasp nest.
2. Special Mode
What the Special Mode is= Some of the bugs mentioned in this topic have "nests", like the wasp, termite, and ant. I thought it would be cool to have some kind of escape-the-zombies-prison gamemode, where the ants/wasps/termites take you back to their nest and you would try to escape within a time limit. If all players are captured, the bugs win. If all players escape, the players win. If only some players escape, then the bugs win.
Nests
The ant's nest is a large anthill. It should be big enough to fit about 20 ants and 6 or 7 players.
http://upload.wikimedia.org/wikipedia/commons/a/a5/Xn_ant_hill.jpgThe termite's nest is a termite mound-thing. It should be more tall then wide, and big enough to fit about 15 termites and 5 players.
http://itech.richardinson.edu/chemistry/wp-content/uploads/2008/04/termite_mound.jpgThe wasp's nest is, well, a wasp nest. It should be big enough to fit about 30 wasps and 10 players.
http://www.theragens.com/photos/Wildlife/Wasp_Nest_Photo_2002-01.jpgI really hope we can make these. Maybe this could be included in a Bug Mod 3, the final part of this whole thing?