Author Topic: Crash after very beginning of load objects bar  (Read 1061 times)

I have been having this problem sparsely, and on many occasions. The first few times, it was because of certain prints that caused it to crash somehow, but now, with nothing but default prints on, it is doing it anyways. Anyone have any bright ideas about how to solve my problem?

Bump for previous idiot.


Is this your own server?

Yes, when I try to start a single player.


Badspot

  • Administrator
Right click Blockland shortcut
Properties
Add -trace to the end of the target field
OK
Run the game, get it to crash
Post console log (it will be huge)

do you have vista 64 bit and or an ati graphics card?

ive had this happen b4, for me it was some crappy print that didn't work

I wasn't sure if I was supposed to rename the direct app, or the desktop shortcut, so I did both.

Badspot

  • Administrator
You're not supposed to rename anything.  Read my instructions again. 


I'll try it again right this time. :/

Alright, based on my best interpretation of your instructions, here.


Quote
Executing config/server/musicList.cs.
alxGetWavChannels: invalid buffer

ERROR: Stereo sound detected on "musicData_YearsOfWork" - Removing datablock.
BackTrace: ->SM_StartMission->SM_StartMission->createServer->onServerCreated->createMusicDatablocks

alxGetWavChannels: invalid buffer
Try getting rid of the crappy music