Author Topic: Blockland for Wii  (Read 6371 times)

No. No. And no.
Really, whats the point of wasting time surfing some money pays for a Good game that can ruin it.
No. Wii.
No, Xbox.
No, Nothing.
Just. PC.

2x

I like the idea and i have a wii but how would you manage addons? would there be a blockland channel on wii for downloading addons or something?

I like the idea and i have a wii but how would you manage addons? would there be a blockland channel on wii for downloading addons or something?

An RTB Channel Maybe?

This is similar to an idea I had for Badspot to manufacture a handheld device that is only for Blockland not a DS like system that plays game cards...

*in case badspot is watching this*
there is a website where you can get a program for any system(xbow wii playstation), all that is needed to do is make the rest of the game..the controller is pre programed in to it, so lots of work is taken out.
link is here> http://www.xgamestation.com/
« Last Edit: June 14, 2009, 03:08:08 PM by cazyforlegos »

In my opinion, the Wii's graphics chip isn't exactly top notch. I was at a friends house and we were playing Guitar Hero Aerosmith on his rather huge plasma tv. Everyone was having a hard time playing and hitting the notes properly because the game was lagging. It was lagging honestly. A console was lagging. That's shocking.

If people with large TVs and Wii's buy this game they're obviously going to have difficulty playing.

I suggest it be suited more for the PS3 and Xbox 360, mainly because they have more buttons and a stronger capability.

1 major problem, chatting.
WiiSpeak. :)

But also, Why should blockland come out on a console? I mean, what's wrong with the PC version? :/
« Last Edit: June 14, 2009, 12:32:43 PM by dawngaward0110 »

Guys, we already have enough little kids playing. It would be a disaster for the Wii.

EDIT: I just got $40 from my uncle, meaning, i know have $100+ meaning, im going to buy Sims 3  :cookieMonster:
« Last Edit: June 14, 2009, 12:58:31 PM by Ryuu »

It'd be unrealistic to make it for the Wii, it's more of a possibility for the Xbox as Torque already supports porting for it.

It'd be unrealistic to make it for the Wii, it's more of a possibility for the Xbox as Torque already supports porting for it.

exactly whatz bout xbox?

ya it will work on my wii

Its a stuff video, but it gets the point across.
http://www.youtube.com/watch?v=bsylNKSk4vY

I had it setup with "swinging" the wiimote being the mousefire.
And the rest was kinda just blah.

Point being, PC version will be the only good version.

ya it will work on my wii
You don't get it, the Wii's technical limitations probably won't support Blockland in the first place, and I said Xbox is more viable because Torque already ports to the 360.

edit: darwiin is a program that connects your wiimote to your computer.

i was in a rush, but i have mapped out controls for the classic controller to work with blockland on my macbook.(the program cannot currently map out joysticks.)

google it.
« Last Edit: June 14, 2009, 07:59:31 PM by pixl »

But it's blockland on a TV!
Get one of those wires that connects from a computer to a TV and you can play using the TV as your monitor, all new computers and TV's have the ports for them, I believe.