Author Topic: ► V12 Bugs  (Read 24587 times)

When I go into a server and hit f2 the ID's arn't there. Is this a glitch or a v12 thing?
i get that to

i get that to
its off by default. enable in advanced options.

I've actually been having a problem on closing Blockland where my moniter stretches the pixels like loving crazy on the verticle axis.  Strangely, the mouse is in the ocrrect location but my background and icons are all (except the first 3 or 4 rows) off the bottom of the screen.
Are you running Fullscreen? I've had that problem on my older computer lots. that's why I put the Blockland Icon 2 down from the top, in an open area, and keep clicking until you open it. That, or reset your computer, without letting it save the settings.

Bugs:
Self damage needs to be on to damage your own bots (including zombies)
The  "ghosting" effect appears while wanding/fill-canning/duplicating a lot of bricks
Change Datablock events don't like to effect bots when used on scalespawns
Scaled-down players like to clip through walls and stuff when going really fast
Opening and closing the brick menu with B, pressing a number corresponding to a favorite, and closing it with B (or maybe escape) sometimes won't update your bricks
The brick menu will sometimes clear your bricks on opening it ( I believe after a map change)
Faces from destroyed bricks sometimes won't go away for a while, or even re-appear after a little while
My comp likes to "Disable Physics" after minimizing it by closing my Laptop
Physics bricks will sometimes disappear if created after changing the map/leaving a server
Weapon impact impulses only go up when used on players/vehicles/bots in singleplyer

That's about it...

Oh, wait, big bug: When the muzzle point is even to the eye hit hit point (Can't remember the name) or closer to the player than it, bullets are redirected way off to the lower left. It makes non-melee weapons utterly useless at close range.
« Last Edit: June 20, 2009, 10:29:57 AM by FireMan »

The  "ghosting" effect appears while wanding/fill-canning/duplicating a lot of bricks
This is not a bug. It is 'ghosting' or transferring the new information that there is a lot of bricks being created or destroyed.

Change Datablock events don't like to effect bots when used on scalespawns
Ask NiXiLL.

Opening and closing the brick menu with B, pressing a number corresponding to a favorite, and closing it with B (or maybe escape) sometimes won't update your bricks
You have to press Send.

Faces from destroyed bricks sometimes won't go away for a while, or even re-appear after a little while
flushTextureCache(); in console as a temporary fix

My comp likes to "Disable Physics" after minimizing it by closing my Laptop
Physics disables itself if you are recieving lag when physics bricks are in existance. Minimizing it causes a jerk or slowdown, so it disables.

When I go to ride a vehicle, it says I can't ride it because I don't trust myself enough.
« Last Edit: June 20, 2009, 11:50:43 AM by General Zackinlego »

The Duplicator, Whenever I try to use it, it says General Zackinlego does not trust you enough to do that. You trust yourself enough to do anything.
You're an idiot. The solution for that has been posted a billion times.

bug 1: whenever i am building and i use the brick cart, exit, and try open up the brick viewer, it says i don't have any bricks in my brick cart although i just got some and i had some before

bug 2: there is a bug when loading bricks, whenever there is a brick named the same thing but in a different catergory such as a 1x14 brick in the brick catergory and a 1x14 brick in the plate catergory, it will always load the wrong brick. if i put a 1x14 brick, save, exit, load, then when the bricks are loaded it will be a 1x14 plate. so when i load i have to go and fix all of those bricks manualy. plus, if it is smaller, they appear floating, if it is larger, it disallows other bricks nearby from loading. it happens all of the time!

bug 3: when i am just playing for a while. i see a giant flat wall right through the center of my server that is only seen on one side, and i am the only one that can see it. i follow it to the end and there is nothing there. wtf?

bug 4: when i am walking on another server, the roads turn the normal color that they are painted where the road texture should be.

bug 5: sometimes when i try to load a colorset that i downloaded, my game crashes after loading datablocks. plus, it happens to all of the colorsets. it is not defective because i have seen it used by other players. so, only the default colorset works. :'(

bug 6: when i start my game every few seconds it locks up, doesn't say anything in the console, sometimes when it locks up my game crashes, and it doesn't say that it is lagging, sometimes i am not even online and it does this. then, when i restart it is all fine, it is just sometimes.
« Last Edit: June 21, 2009, 05:31:19 PM by Jasa 12265 »

Badspot

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bug 1: whenever i am building and i use the brick cart, exit, and try open up the brick viewer, it says i don't have any bricks in my brick cart although i just got some and i had some before
I cannot duplicate this error.  Perhaps it is caused by one of the handicapped add-ons that you have installed.  Start the game, do it, then post console log.

bug 2: there is a bug when loading bricks, whenever there is a brick named the same thing but in a different catergory such as a 1x14 brick in the brick catergory and a 1x14 brick in the plate catergory, it will always load the wrong brick. if i put a 1x14 brick, save, exit, load, then when the bricks are loaded it will be a 1x14 plate. so when i load i have to go and fix all of those bricks manualy. plus, if it is smaller, they appear floating, if it is larger, it disallows other bricks nearby from loading. it happens all of the time!
Bricks are loaded by name, not by category.  In this case, the 1x14 plate should be named "1x14f" like all of the other plates.  Whoever made this brick pack that you are using is a moron. 

bug 3: when i am just playing for a while. i see a giant flat wall right through the center of my server that is only seen on one side, and i am the only one that can see it. i follow it to the end and there is nothing there. wtf?
Graphics corruption.  Known old issue.  Type flushtexturecache(); into console to work around it.

bug 4: when i am walking on another server, the roads turn the normal color that they are painted where the road texture should be.
Take a screenshot.

bug 5: sometimes when i try to load a colorset that i downloaded, my game crashes after loading datablocks. plus, it happens to all of the colorsets. it is not defective because i have seen it used by other players. so, only the default colorset works. :'(
Post the offending colorset.

bug 6: when i start my game every few seconds it locks up, doesn't say anything in the console, sometimes when it locks up my game crashes, and it doesn't say that it is lagging, sometimes i am not even online and it does this. then, when i restart it is all fine, it is just sometimes.
Run the game until it crashes, then post your console.log file.

I cannot duplicate this error.  Perhaps it is caused by one of the handicapped add-ons that you have installed.  Start the game, do it, then post console log.
This happens to me alot, usually associated with laggy servers.

Just give it like a second or two and open the "brick viewer" again, it should work.

Theres still the minor graphics issue of flying very close to the window gets your jets drawn behind it.

Post the offending colorset.
well, that is the problem, it is all of my colorsets:
-Yuki-Tastic
-Trueno's colorset
-Maxwell's colorset
-Leopard's colorset
-Jasa's Clolorset
-Jaden's_Colorset
-HellsHero's Colorset
-Doomonkey's Colorset v2
-Dominic Colorset
-Designer Color Set
-Atomik's Colorset

Run the game until it crashes, then post your console.log file.
well, here it is, it took a while for it to crash. i started it normally a few hundred times then it started doing it. i started a game and sat around a while for it to crash
http://www.mediafire.com/download.php?25zjokb44yg

This happens to me alot, usually associated with laggy servers.

Just give it like a second or two and open the "brick viewer" again, it should work.
but this lasts till i rejoin a server

Take a screenshot.
I think this is caused by the same graphics corruption. Occasionally the top surfaces of bricks and plates change colour to be perfectly flat or as stretched brick side textures in large builds for me. It's fixed by changing screen resolutions or flushTextureCache(). I get this in my Siege Fortress after running it for a while.