Author Topic: Weather  (Read 1201 times)

Can someone give me a tutorial on how to make a working weather system with a sun, moon, weather, and seasons? The seasons have different weather (spring= light rain, fall= heavy rain, winter=snow). I've seen someone do this, I just need to know how.

And don't respond with "Relays." I know that, I just can't get it to turn out right.

My best advice would be to just practice with events. In the past, I have experimented and have discovered cool stuff. (Sorry at the moment, I just really don't feel like making a tutorial)

Actually, I and a few others were going to try to do this for our private city RPG script, along with Night/day.

Weather & Day/Night cycles have been long sought-after things on the Torque Game Engine and so far I don't think I've seen anyone pull it off spectacularly. The day/night requires modifications in C++ which you guys can't do, however the snow/rain is just a new Precipitation object being created which is totally do-able.

No, I don't really mean a whole background-changing map or something.
I mean a brick-built weather system, with relays and that Weather Emitters pack.

            Yeah I was talking about the Brick Night-Day system too. It is possible to make this work. I Once made a machine that went on forever and if I wanted to, I could surely make night and day. The main part consisted of only two bricks that shot a bullet at each other, every few seconds through wrench events. Then, it was easy, just wrench event:     On Projectile Hit<and then,whatever the heck you want!

           Be sure to put these two bricks far away so they don't make too much noise in your build. Oh, and if you want things not to happen as soon as the bullet hits the brick, just delay something! Good Luck and tell me if this worked for you. Put these saves in your slate and observe, but you need to have LOTS of Add-Ons because my machine involves many! Sorry if the save is messed up, I haven't been on it in a while so it might malfunction.

That's not exactly what I wanted. What you just said kinda confused me.
What I mean is:

   OnActivate-Self-FireRelay
   OnRelay-Self-FireRelay
   OnRelay-NamedBrick- sun- set light-Sun Light

etc etc etc

And ToggleEventEnabled for different weather.

search the weather emmitters pack in add-ons then READ the first post

Yeah, I have done that. That doesn't include day/night or continuously changing weather.

well blockland is not that avanced to do all that stuff

Actually, you can. I just don't know how.


See

Stone Brick's Medieval RPG-has weather system

Sorry about confusing you, I'm just not as good with relays so I didn't include them. Tell me, do you want night and day to come automatically, or on an activated brick?

You activate it once to start it. Then it does it automatically.