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Arguments for onJet?
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Topic: Arguments for onJet? (Read 324 times)
BlockBuilderMan_2
June 15, 2009, 11:32:03 AM
What are the arguements for onJet?
Also, what is the command to set the weapon's current state and is it possible to create a global varible to be shared within the entire script of a weapon?
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Last Edit: June 15, 2009, 12:04:39 PM by BlockBuilderMan_2
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Amade
June 15, 2009, 11:19:55 PM
I'm not sure if onJet is even a function, the command for a client is just jet();. What are you trying to do there?
I don't know about the state, but you could use stateScript[number] and then use that to set a variable.
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Arguments for onJet?