Author Topic: Zombie Build: a WIP  (Read 3431 times)

This is a project that my brother and I have been working on sporadicly for the past few months; since about February or March.  Total build time on the entire thing is probably no more than 14 hours, but the idea has been ricocheting around in our brains for a while.

The Grand Idea goes something like this:
  • Points based economy wherein zombie kills are the only way to gain points; weapons cost a set amount and subtract from the players overall score each time they buy them; and vehicle spawns cost a one time charge (Amount of charge dependent on the type of vehicle) to first spawn a vehicle and then half that amount to re-spawn it.
  • Good, interesting builds that encourage the player to create their own backstory about what happened, as well as some clues vague enough to allow for player imagination.
  • A possible Class based weapons system if the current "weapons cost a set amount and subtract from the players overall score each time they buy them" thing doesn't work out. (This idea is for pansies so don't encourage it)

So yeah, that's the devious scheming behind the map.  Here are the actual builds:


The military command post/spawn area: Hastily constructed out of pre-fab pieces, these buildings are the military's only foothold in the Zombie Apocalypse
More Pictures: [1] - [2] - [3] - [4] - [5] - [6] - [7]


The view from inside the Command post when you spawn: To the right are the TV monitors (All evented so that you can turn them on and off), and to the left are server racks since the Zombie Apocalypse requires a lot of processing power. Directly ahead are the computery things, and around the corner resides the uniform rack and the Vehicle Spawn Key.
More Pictures of the interior: [1] - [2] - [3] - [4]


This is the armory where players will be able to purchase their weapons.
More Pics: [1]


This just shows the start of some of the landscaping we plan to do to make this a more immersive map.


This is one of the two, now defunct, bunkers that used to tie into another location on the map that was deemed unfeasible and destroyed. They will not be included in the final version, but they were nice builds, so I include them here.
More Pics: [1] - [2] - [3] - [4] - [5] - [6]


A small shelter where players can rest on their way in between major defensive areas.
More Pics: [1] - [2]


The good ship Marie MacIssac, a tugboat beached and rent in two.  What caused this calamity? I dunno, but a few of the previous survivors were kind enough to fashion a crude stairway and a bridge out of Packer's Props, linking the two halves and making it supremely defensible.
More Pics: [1] - [2] - [3] - [4] - [5] - [6] - [7] - [8] - [9] - [10] - [11] - [12] - [13] - [14] - [15]


The engine of the Marie MacIssac, I really like how the Wheel Prop looks here and I don't want to hide my genius away behind a link. :P


These are the beginnings of a small zombie infested town that is currently the WIP portion of the build.  The red baseplates are for ease of duplication.
More Pics: [1] - [2] - [3]


Orange House.
More Pics: [1] - [2] - [3]


Grey House.
More Pics: [1] - [2] - [3] - [4]


Blue House.
More Pics: [1] - [2] - [3]


Green House.
More Pics: [1] - [2] - [3] - [4]

But wait, there's more!  In the interest of completion (and of laziness) I am tentatively opening the topic up for people to submit their own original builds for POSSIBLE inclusion in the build.  I will decide who and what gets included.  To speed the process up here are the rules:

  • New builds only.  Don't go looking through your saves list for things you'd like to throw in.  *All* builds must be built ONLY for the purposes of this map.
  • Builds may only be submitted by their creator. None of this "Well ___ isn't on right now, but I know that he'd like to have his build included." stuff.  If you didn't build it then don't submit.
  • One picture per build. I've picture-spammed enough already as it is, I don't care how great your build is, if you include more than one image of it in your post then it is automaticly disqualified. NO EXCEPTIONS!
  • Make them good, make them fit the theme.  If your gonna spend time building something make sure that it's worth it.  Take a step back and ask yourself: "Is this as good or better than the existing builds?" If the answer is "No" then rebuild it, if it is "Yes" then show it to someone else and have them take a look at it.  More than likely the answer is probably "No"
  • Be prepared for failure.  I'm only looking for a few select builds to include, so even if I get a lot of equally amazing submissions I won't be able to include them all.  Conversely, if I get a lot of bad submissions I won't include any.
  • Have fun with it!  This is more important than all of the other rules combined.  The only reason I'm doing this is so I can continue to be lazy and because I appreciate the BL community enough to know that there are much better builders out there who might be able to lend a hand. I might not accept your build, but so what?  At least you can look back on your build with pride while plotting your revenge and my inevitable downfall, right?

Have fun, and Good Luck!

The rest of you feel free to offer any constructive criticism you may have.  And please: no X/10 ratings, those are spammy and require no thought whatsoever.  Intelligent comments only please.

EDIT: We are also accepting suggestions from you with regard to new locations that you'd like to see on the map. Even if you don't submit a build you can still contribute to the creation of this map!
« Last Edit: June 18, 2009, 06:50:06 PM by Super_Sniper »

10/10

This is one of the most impressive builds I have seen in a while in the Gallery section. The varying scenery and settings makes it great, so it's not just the same thing. The use of props or items make the builds even better, and they actually look like they were meant to go with it.

I hope you host a server sometime soon.
Also, what is the overall brick count in this?

Brick count without the bunkers is 8885, but that includes two more houses that were built since the time that the pics were taken.

Also, and I don't know how I forgot this, but we are also taking suggestions for new locations.  Even if you don't want to submit your own build, you can still have a hand in the creation of this map!  Suggest away!

Aside from "Jesus Christ this is awesome," I have 2 words for you...

EPIC WIN.

Maybe you could add a convenience store or something?
It could be pretty large, and as you explore the different areas you find blood and knocked over items and shelves.

@Blockoman: It's an interesting idea, and I might be able to work it in to the zombie infested town, but I'm more interested in stand alone ideas. Places that will look at home in the wilderness of the Slopes and be interesting enough to make the player create their own backstory.  The tugboat is a great example of this.

Nice,

like the base, bunker and ship.
The houses look a bit unnecessary, the trees too


Idea: Player's can "secure" a zone by clicking on a zombie spawn, which could set the vehicle to "none".

I think its a Okay build 6/10,but I haven't seen one in a great while
on the forums.Its nice to see someone still out there posting zombie
builds on here.


                   1299
                                         Sgt. Ben

This is one of the greatest builds I've ever seen. Congrats.


Wow this is like NWB style.

Is that praise or an accusation?

Solar showed me this a while back, so awesome :3 I love it. The bases are so rad.