Author Topic: Invisibility Watches Preview  (Read 8570 times)

Models are done, ready to clean up the DeadRinger then I can finally move on to more animation. Here's some pics


C and D / general cloak watch, I wish MS3D would have forgeted this one up instead seeing as it took me a single afternoon to make. (Hard to see, it has buttons and supposedly a B logo next to the buttons)



And this guy which took me a long time. It looks slightly better then the last one did though.




They should call you Dr. NOOOOOOO!!!

...in a good way :D
These will not only be useful for allowing only certain people to cloak, but they are dang awesome!

Models are done, ready to clean up the DeadRinger then I can finally move on to more animation. Here's some pics


C and D / general cloak watch, I wish MS3D would have forgeted this one up instead seeing as it took me a single afternoon to make. (Hard to see, it has buttons and supposedly a B logo next to the buttons)

-snip-

And this guy which took me a long time. It looks slightly better then the last one did though.

-snip
-snip-
Very nice models Muffinmix. Your hard work is appreciated (from me, at least).



When you export this. Please jot down your exporting methods.

It would solve a mystery of mine.

Could you make it so that when we are close to them they can see the outline?
Like the freakin stalker and patriarch in killing floor. (argh)

When you are very close to a cloaked spy you can see their name. This was unintentional, but I can't actually do anything about it because of v12.

what about the hide names script that was made? It can hide players names by setting the distance of how far you can see it at very low.

That is effectively what I'm using. If you are right next to them at the minimum name distance, you can see their name. Otherwise, you can't.

You would basically be causing a shimmer anyways, which would out their secret. So it is useless to fix it anyways.


When you export this. Please jot down your exporting methods.

It would solve a mystery of mine.

When you export this. Please jot down your exporting methods.

It would solve a mystery of mine.

Don't worry I haven't forgotten

:3

Edit: Muffinmix
Send me a pm when you have done that. It would be of great help.
I would be eternally grateful.
« Last Edit: July 13, 2009, 12:48:47 AM by MtnDew »