Author Topic: Redo Option  (Read 308 times)

Basic and could be useful...

Ctrl y = redo

Was there a reason on why this wasn't implanted in the game in the first place?

Because it would be difficult to have it work right?
I'm sure the game would have trouble with 'remembering' previous brick placements.

Undoing a brick could delete any amount of bricks people have placed on top of it, including special structures made by Add-Ons or placing events on the brick. Blockland would have to keep track of potentially any amount of bricks for all 512 or so of your Undo slots.

Just check things before you undo bricks.

Ok, thanks for the info, locking...