Author Topic: Skull Prop  (Read 2341 times)

Would this work?

Quote from: Burple link=topic=74089.msg1257855#msg1257855 date=1246197895
//   --
//Title: Props_Horror
//Author: Modeler's Name Here
//   --

//Prop datablocks
   datablock StaticShapeData(SkullShape)
   {
      shapefile="add-ons/Props_Horror/Shapes/Skull.dts";
   };

   datablock fxDtsBrickData(SkullBrickData)
   {
      category="Props";
      subCategory="Horror";
      uiName="Skull";
      iconName = "add-ons/props_Skull/brickicons/Skull";
      
      brickSizeX=1;
      brickSizeY=1;
      brickSizeZ=2;
      
      //Is a prop!
      isProp=1;
      
      //Brick
      brickRender=0;
      brickCollide=1;
      brickRaycast=1;
      
      //Model
      spawnModel=SkullShape;
      modelOffset="0 0 0";
      modelScale="1.7 1.7 1.7";
      
      colorCount=1;
      
      colorGroup[0]="ALL";
         colorMode[0]="Intensity";
         colorShift[0]="1 1 1 1";
   };






do you mean like a white smiley face or a skull faceed brick prop

why not just use the fooly fun commands, and use the floating head, and the skeleton action!
« Last Edit: June 28, 2009, 04:36:46 PM by maxman »

why not just use the fooly fun commands, and use the floating head, and the skeleton action!
I need Multiple Skulls

do you mean like a white smiley face or a skull faceed brick prop

An real prop, like the mug or fridge.

*cough* Fooly Fun Cmd's *cough*

My Face Prints have a skull face. Apply to white block.

Could you give me a link?


lol still no luck huh =/

Yeah no luck, people are crazy it's not that hard! I posted the script! Someone just needs to model!

Hey guys, just get a colorable-model of the normal head and color it white.


make a crystal one too