The Jet Ski is out! It may have a steep learning curve, but just lean into turns and angle the nose upward for better control.
on that crazy insane note of walking on vehicles gsf, wow. i nvr would have figured that out. however, how do you make it so that it differentiates between driving and walking? specific mount point location?
I was going to mount the bottom shape of the boat onto the wheelhouse shape, but any shapes mounted onto vehicles loose collision. So instead I'm just going to make a collision box for the floor and walls, and another collision box to surround everything. That way when you jump on the boat you can drive it, but if you hover to get out then you can walk around. It's a little glitchy, but it should work. I'll also try some other ideas to see if there's a better way.
you kick ass
x 100
lol