with a relay its:0 [X] onRelay -> NAMED BRICK: <launcherTurret> -> spawnProjectile [{0,30,30}, Gravity Rocket, {0,0,0}, 1.000]0 [X] onRelay -> Self-> FireRelay0 [X] onActivate -> Self -> FireRelay
0 [X] onActivate -> NAMED BRICK: <launcherTurret> -> spawnProjectile [{0,30,30}, Gravity Rocket, {0,0,0}, 1.000]
Those three boxes tell which direction it fires, forward-back, left-right, up-down. (possibly not in that order.)
Thanks guys, I really appreciate this. Locking since I have my answer.