Author Topic: Making of Greatness...  (Read 1802 times)

This is a shame. Blockland really had the makings of greatness. I am Commandrew, and I have seen the hundreds of add-ons some very smart people have made. I mean, some of these weapons are pure genius. But most add-ons are never fully used to there maximum potential. Let me use an example. Think about Halo 3. Blockland has better maps, more maps, better weapons, more weapons, better vehicles, more vehicles, and you can fly with jets on you feet, for crying out loud. But even though more people have a PC or Mac then an Xbox 360, Halo 3 made WAY more money then Blockland ever will. Why is this so? I'll tell you why. If you go buy Halo 3, you can take it home, and bam, you have an awesome video game. You’re fighting covenant, battling flood, taking on brutes. Now let’s consider Blockland. Once you buy Blockland, you will likely then spend 2-3 hours downloading all of these add-ons, then you have a couple options, 1) play a laggy online match with only half of the add-ons you downloaded, 2) spawn in the bedroom and use your newly-downloaded weapon to shoot the wall, 3) waste 6 months of you life to build a two massive forts, so you can have a TDM with yourself, or 4) get a degree in networking, attempt to forward your ports, pray to Jesus that it will work just so you can host option number one. Badspot needs to stop telling everyone “Beware of add-ons! Install a bad add-on, and your game will crash!” He needs to look at the code for an add-on, and give it a Yes or a No. If yes, then he includes it in the next version of Blockland. If no, then put it in some place in the forums called “Bad/Incomplete add-ons.” Also, it would be wise for Badspot to go and buy some dedicated PCs to host some Blockland servers, instead of having the Average American Kid screw up his router.

Whats a huge wall of text.

Theres a button called the ENTER/RETURN, use it

1.If that would happen, Blockland's price would probably have to be raised a lot, for all of the new content. Imagine crediting all of those people for the game?

2. Some add-ons are useful, but not good enough to be included with the game. There are few that even should be. JVS Content and some of the Gamemodes are really the only ones that could be included with Blockland.

3. What if you don't want a certain add-on? You won't have a choice on whether you like it or not.

4. Not all servers are laggy, you just need a new computer.

tl;dr: NO.



This is an intersting suggestion for a bad addon topic though

Solution: Host your own servers. No download time. It really doesn't lag. You choose what to do.

Solution: Host your own servers. No download time. It really doesn't lag. You choose what to do.
Tried that... Love it! I almost never leave my server when I play, though... I like the power of my own server. It's a little, "kink", as some might call it, in me.

Umm... Halo 3 is played on an xbox360 console, therefor it has more capabilities than Blockland. Plus, Xbox live has voice chat. If blockland had that, it would pwn. Plus plus, blockland isnt that popular.
Start ADVERTISNG. That might help your game, badspot.

Halo 3 made more because it was a highly anticipated retail game, not an online indie game.

This is a shame. Blockland really had the makings of greatness. I am Commandrew, and I have seen the hundreds of add-ons some very smart people have made. I mean, some of these weapons are pure genius. But most add-ons are never fully used to there maximum potential. Let me use an example. Think about Halo 3. Blockland has better maps, more maps, better weapons, more weapons, better vehicles, more vehicles, and you can fly with jets on you feet, for crying out loud. But even though more people have a PC or Mac then an Xbox 360, Halo 3 made WAY more money then Blockland ever will. Why is this so? I'll tell you why. If you go buy Halo 3, you can take it home, and bam, you have an awesome video game. You’re fighting covenant, battling flood, taking on brutes. Now let’s consider Blockland. Once you buy Blockland, you will likely then spend 2-3 hours downloading all of these add-ons, then you have a couple options,

1) play a laggy online match with only half of the add-ons you downloaded,
2) spawn in the bedroom and use your newly-downloaded weapon to shoot the wall,
3) waste 6 months of you life to build a two massive forts, so you can have a TDM with yourself, or
4) get a degree in networking, attempt to forward your ports, pray to Jesus that it will work just so you can host option number one.

Badspot needs to stop telling everyone “Beware of add-ons! Install a bad add-on, and your game will crash!” He needs to look at the code for an add-on, and give it a Yes or a No. If yes, then he includes it in the next version of Blockland. If no, then put it in some place in the forums called “Bad/Incomplete add-ons.”

Also, it would be wise for Badspot to go and buy some dedicated PCs to host some Blockland servers, instead of having the Average American Kid screw up his router.

Each of these individual blocks I shall now address, as A, B, C and D.

A: Some is the operative word. Like five or six maybe. Most just shoot bullets and do nothing interesting other than look slightly cool.

B1: I have 500 ping to 2/3 of the servers, since I'm Australian, and it's not unplayable. You probably have something like 100 and whine endlessly when it hits 250 because of someone streaming a video in the next room over, where I sit at 500 average and have about 2500 if someone else is using my network - which they are fairly often, I live in a shared household.
As for only half the addons you downloaded, more than half the addons are utter stuff anyway so you're far better off that way.
B2: Have fun with that
B3: More like 6 hours. If it takes you more than two weeks to finish a build then you're either placing a few bricks every time you play and wasting the rest of your time, or you just suck at building.
B4: If you're lagging on your own server, you must be playing on a computer years older than you, because my computer sucks and I don't lag until around 10,000 bricks onscreen at which point I simply halve my draw distance and I'm fine. Plus, you can't whine about using only half the addons you downloaded if it's your own loving server unless you're too autistic to enable them, and even if you do enable them then you'll be the only one not complaining.
In addition to that, port forwarding is easy unless you have some convoluted router setup (like I do back in my old house, but that was set up by me before I really knew what I was doing). There are guides galore on this topic and if you can't follow one to successful completion - provided it is of course the right guide, which doesn't exist when you're running two Australian-specific model routers - then you shouldn't be hosting in the first place.

So after brown townyzing your post to completion, I've only come to the conclusion that you're an idiot.

And I'm too drunk to stand up. That that, society.

I think a way for BL to get way more popular would to be to put it on steam but we all know thats not gona happen

badspot is too roostery to put BL on steam... all im saying is, BL has the potenial to become way better then any FPS, if the online matches were hosted by, say, steam or gamespy.

Commandrew is probably the most ignorant e-tard of them all. I'm pretty sure he has no idea how marketing works.

Blockland can't go on Steam unless Badspot changes the method for buying Blockland. I suppose he could put the demo up, but he can't really sell keys that way.

Plus, I (And no doubt others) wouldn't want Blockland on Steam. There would be way too many players, with way too many problems, or crappy inputs. The game and no doubt the Forums would go to stuff, if Blockland appeared on STEAM. STEAM Is fine for the sort of games that ore on it, and that start on it, but It's just too much of a change from these nice quieter days.

and im sure you have a degree in economics, Thorax?