Whenever I hit a checkpoint in my RPG, I spawn very very high in the air above the actual checkpoint, falling to my doom.
What is up with this? It only happens for checkpoints that do not have a roof above.
For example, if I hit a checkpoint inside a house, I spawn normally. If I hit a checkpoint without a something above it, I spawn really high up. Do I really go and have to make invisible baseplates over all 15 of my checkpoints in the open?