Author Topic: Drunken Player type  (Read 967 times)

It's a player Type that makes you  go side to side when you go forward
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Drunken player type movement

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   l                                                               l=Player position when walking
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Standard player type

thats useless. And you could just walk side to side by yourself manually.

It would be great for challanges :D

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thats useless. And you could just walk side to side by yourself manually.

yeah but i want it as a side affect when someone goes into a bar i'm working on and drinks a beer they get drunk and they'd walk like a drunken person but they wouldn't be able to control it.


thats useless. And you could just walk side to side by yourself manually.
Useless? Not really. Even if it is called a drunk playertype, it could still be used as a stun effect for event traps and such.

yeah but i want it as a side affect when someone goes into a bar i'm working on and drinks a beer they get drunk and they'd walk like a drunken person but they wouldn't be able to control it.
I see, a good addition to it would be the tumble flash effect whenever you are drunk, and maybe you also tumble whenever you walk into a wall.

and maybe you also tumble whenever you walk into a wall.
lol, that'd be hilarious.

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Even if it is called a drunk playertype, it could still be used as a stun effect for event traps and such.
I agree it's a good point

make beer bottles and the more you drink the mor the drunk meter goes up

Tumble part sounds good, Or RANDOM TUMBLIN

Fill the room with addVelocity events and plates that randomly tumble you.

Guaranteed fun :cookieMonster:

Possible bluring of screen?

Ha ha, this Idea is hilarious. I can see it being used in challenges;

Walk across the narrow bridge, elevated high above the ground.
"pph, Easy!"
Walk across it Drunk.
"Eh, this may be... tricky"

i like...... bar fight servers!!!