Author Topic: Necromancy Skills - RTB3 now promotes necromancy  (Read 5835 times)

Maybe you can more powerful allies as your health gets LOWER.

The minions should already be doing their normal job. Besides, necromancers don't have mind powers.

Im still not sure whats going on here

Summoning things takes large chunks out of your health. If it's one of the special ones, it takes lots of health - try not to kill yourself trying.
I like this better.  It's like the summoners in Eragon, if any of you have read that.  If they summon a spirit more powerful than themselves, the spirit possesses them.
Same idea here, but you die instead.

Make a necromancer sorta like in Diablo 2, that was always my favorite class :o

Whatever this turns into, is gonna be epic.

so basically your using my idea ill find a link in a minute, making it a little different and putting it into action, cause if you have read this and posted in there and you don't put me in the notes ill RAGE

edit: oh here it is yeah so if this is what gave you your idea, and please tell the truth, give me credit for the idea :)

http://forum.blockland.us/index.php?topic=63774.0
« Last Edit: July 28, 2009, 03:18:11 AM by Hiiro3293 »

Chrono never posted in that topic. It's also extremely old and an extremely generic idea. I doubt he got the idea specifically from your topic.


Isn't necromancy when you have love with a dead person/thing?

No, that's necrophilia. Learn your Latin, fool.
« Last Edit: July 28, 2009, 06:14:27 AM by Space Guy »

You need some effects for this. :cookieMonster:

No, that's necrophilia. Learn your Latin, fool.
oh, lol

Isnt this sorta my Idea?
You could have copied my ideas from my Mage and Necromancer Rpgs.
handicap copied of me once making Mage Guild. That failed, thankfully.
From what I know im the 1st or 2nd person too make a Mage or Necromancer Rpg.

stop trying to take credit for it.