Poll

Would you Use This, Or See a use?

Yes.
8 (17.8%)
No.
31 (68.9%)
This would be awesome.
6 (13.3%)
I'd like this.
0 (0%)

Total Members Voted: 5

Author Topic: Babymod V12 - Release Date Set  (Read 1571 times)

Babymod Version 12

Heres some of the features of the Babymod.

  • Boy, or Girl Birth
  • Slowed Down Growth
  • Pauseable Growth
  • Holdable Baby until there a toddler
  • Baby is Fetchable w/o Admin
  • You can kill your baby at anytime
  • Your Baby can grow up to be an adult.
  • Your baby has two usable features. /baby setHome and goHome

The code is very easy. I need one clearence from Mr.Pickel: Or ill have to delay and change some code. Its easily disabled. GREAT for Family and City RPG's.

Credits go to:
    Mr.Pickel- The script
    Jeep Gladiator- Packaging
    BLIU- Approving the Add-On

Any questions. Reply . PM me. Or Jeep_Gladiator on IRC.
« Last Edit: July 26, 2009, 10:53:07 PM by DSi »

BTW: The only bug is it disables gun damage. Rockets can kill though.

Im trying to fix this. I'm gonna look into this tommorow.

That's a major flaw and this sounds handicapped.

That's a major flaw and this sounds handicapped.
I know. But ill have it done by the end of the week.

I already have a Baby Mod V9, which works for V12, but it disables guns and swords and such.

So all of this is practically useless.

Babymod was a stupid premise to begin with.




Lol I used to love this mod when I had it in v9 or 10.  I always held my baby and shook it really hard until it died :D

MrPickle says that you can't use it. Game over.

MrPickle says that you can't use it. Game over.
Beep beep boop boop boop...

What the hell do you do in this anyways. Have a tiny bot follow you around? And then kill it?

Please no the mod messes up so many other things



The code is very easy. I need one clearence from Mr.Pickel: Or ill have to delay and change some code. Its easily disabled. GREAT for Family RPG's.


Oh god no, no more!