The ambient light confuses me. I have no clue where it's supposed to be placed in regards to the ambient.
Where the light should be coming from is where you place the flares. But then you make an invisible cube or something and make that emit the ambient light.
What I don't get is, since it's not being emitted from the actual object (headlights, street lamp etc.) won't that give on odd effect when a player explores that area? It's not going to be emitting from the object, so that won't be the brightest point, so to say. Or are Eksi's ambient lights evenly distributed in the area?
Sorry if you don't understand what I'm trying to say. It's kind of hard to explain.