Author Topic: SetPrint  (Read 499 times)

I need this for events i was trying to make a huge boggle set but instead i got numbers -_- I had everything to make a computer but it had to be in numbers so i think we should get a SetPrint or SetRandomPrint ( both would be nice :3 ) Oh and if there is one please tell me I am not sure.
                                                                     
                                                                         ~Potato

There is "setPrintCount" which sets it to a number.

You can make a random number generator using a 10x long plate and spawnProjectile. Spawn a projectile from the plate to hit 10 1x1 brick above it, then use onProjectileHit events for each of these = 1 in 10 chance. If you use other sizes you can alter the percentages.

Link

Next time, use the button.
« Last Edit: July 29, 2009, 09:44:31 PM by Gadgethm »