Author Topic: side-scrolling player type  (Read 456 times)

Basically, a player type that moves the camera to the side of your player, disables up and down buttons, and has you use left and right for walking.

This could be used for super mario mini games, or a unique type of DM, etc.

Forgive me if this has been suggested, i didn't find anything on the search button.

Forgive me if this has been suggested, i didn't find anything on the search button.
Then you are really bad at searching.

This has been suggested many times. Yes, it is possible but not in any way that is actually efficient or useful. I used some method using schedules for v8 which sort of worked but it was really laggy if more than three people used it and crashed the game if you jumped in water.

Ideally an option in the player datablock could be added which would help with this sort of thing, some kind of "horizontal camera rotation" would help a lot - we already have a vertical one which allows the Top-Down Player but no horizontal one.

If the camera-event system retained control of the player, then you could do a screen-version where entering X area moves the camera and etc. Like megaman.

Ideally an option in the player datablock could be added which would help with this sort of thing, some kind of "horizontal camera rotation" would help a lot - we already have a vertical one which allows the Top-Down Player but no horizontal one.
then someone should make a new package for playertypes :D

The camera is controlled by the engine code. Only Badspot could do that.