Author Topic: script_transform  (Read 1487 times)

It's really funny tho.  Everyone was like "WTF?"

EDIT: not sure if this is asking to much, but can you make keybinds lilboarder?
« Last Edit: August 10, 2009, 03:54:09 PM by pocketrocket300 »

Ya I can, it's fine. Just ask away. I'm not saying come to me with your every need, but I like creating scripts for practice and play. So if you would like a script, just ask. I can't guarantee it will be made probably due to laziness/not enough time/lack of scripting knowledge/etc... I'll add keybinds later tonight.


Someone could modify the RC Control to make it so that it hides all nodes on the player.

i gotta admit its a good Rpg mod for transformers :D

Someone could modify the RC Control to make it so that it hides all nodes on the player.

I'm pretty sure the RC Controller uses setControlObject, which can be very buggy and unstable.

Last time I checked, it wasn't. I don't know, though. I'll look into it.

Heres update that adds keybinds for the commands. For some reason when you press your binded key, it calls the function twice or something, so if you transform through the keybind, it will perform normally, but the message saying "You're already in a vehicle!" pops up. I'm not really sure how to fix this so I'll just give it to you as is.
http://www.mediafire.com/?jla5zlzz2cy

Last time I checked, it wasn't. I don't know, though. I'll look into it.
I'm pretty sure it has always been setControlObject...
« Last Edit: August 10, 2009, 11:34:48 PM by lilboarder32 »