Wait, I have a thing about the pellets.
How about the pellet posies are like vehicles that cannot move or cannot be ridden. When killed, they play an animation and spawn a pellet. Or wait, what about fi the posy was a player without a UI name so it could not be used in minigames. I think the monsters, pellets, treasures and such should be spawned on a special type of spawn brick like Rot's Zombie spawn.
Also, back to the pellets. How could they be carried? I don't want it so when you touch it, you auto gain that amount of nectar or whatever it is. I want it so it would be a challenge to carry back. Maybe a 10 pellet could have 10 mounts or whatever to mount the pikmin to. If all 10 are mounted, it becomes so kind of vehicle/playertype thing that is driven by all 10 pikmin? Sounds complicated though. Maybe just one pikmin controls it and the more pikmin that mount to it, the faster the player's (pellet's) speed gets. Just a suggestion.