Poll

When this is done, release to the public?

No, it should only be for the people who helped make it
12 (4.7%)
No, people would abuse it like another City RP
19 (7.4%)
Yes, this looks fun to play and others should be able to enjoy it too.
119 (46.3%)
Yes, so then people can make custom add-ons, creatures, treasures and more for it.
91 (35.4%)
Release only the models and guis so people can enjoy it on your server and other servers that have it.
16 (6.2%)

Total Members Voted: 205

Author Topic: Brickmin  (Read 35754 times)

lol
laremare, excellent Idea! Do like.
Idea for carry: Vehicles. one person "Drives" it, and the others, when their in it, allow the vehicle to speed up.
EDIT: 31st page is myne.
also, Shouldn't this be called "blockmin"?

lol
laremare, excellent Idea! Do like.
Idea for carry: Vehicles. one person "Drives" it, and the others, when their in it, allow the vehicle to speed up.
EDIT: 31st page is myne.
also, Shouldn't this be called "blockmin"?

Brickmin = Pikmin

Sounds better.

And also, What lare said wasnt his "Ideas" since they are basic gameplay features from the game itself
« Last Edit: December 02, 2009, 05:50:04 PM by xXMenenXx »

But what about pellets that take multiple pikmin?
Pieces? Maybe they would be assembled one at a time onto the onion.

lol
laremare, excellent Idea! Do like.
Idea for carry: Vehicles. one person "Drives" it, and the others, when their in it, allow the vehicle to speed up.
EDIT: 31st page is myne.
also, Shouldn't this be called "blockmin"?

You mean like the Brikmin go in this "vehicle" and the basically follow you without moving, and right-clicking will throw the brikmin at the enemy and the Brikmin can select the attack item and try to kill the enemy. When brikmin die, they have to be planted, sprouted, then pull out of the ground. To pick-up pellets, sections are made, one brikmin picks up one piece, when they get to the onion, why set it down and wait for the other pieces to be brought, and the brikmin can't carry any other pellet piece until the other pieces of that pellet are brought.

Pieces? Maybe they would be assembled one at a time onto the onion.
Not at all like Pikmin. :c

I vote nay to this idea.

Pieces? Maybe they would be assembled one at a time onto the onion.
No. That makes it to easy.

You mean like the Brikmin go in this "vehicle" and the basically follow you without moving, and right-clicking will throw the brikmin at the enemy and the Brikmin can select the attack item and try to kill the enemy. When brikmin die, they have to be planted, sprouted, then pull out of the ground. To pick-up pellets, sections are made, one brikmin picks up one piece, when they get to the onion, why set it down and wait for the other pieces to be brought, and the brikmin can't carry any other pellet piece until the other pieces of that pellet are brought.
No. That makes it to easy.

Amendment 1:

Make a script to make more than one brikmin carry a pellet then.

Maybe you should compart the size of this


Bulborb [Beta]

With this



The Bulb part on the model is a bit too small.

Maybe you should make the Emperor Bulbax too.

« Last Edit: December 06, 2009, 02:06:03 PM by Uxie »

Maybe you should compart the size of this


Bulborb [Beta]

With this


I think thats dwarf Bulborb

No diffrence. small one is just scaled.

I think thats dwarf Bulborb

I don't think they have dwarf bulborbs in SMBB.

Still the Bulborb's back is too small.

It would also be cool if it was a player type, so that you can be one of them AND you can make bots with amade's bot mod...


Awesome but I do think that the pikmin should be a player type and an AI. Aloso where did you get the "Skriddlebug" from? I've played through both of the pikmin games. I never saw that creature before but adding a custom enemy is a perfect idea! Keep up the good work.