Author Topic: v13 Edition  (Read 2262 times)

I know, I know. I have far too many suggestions. But hear me out.

I think that in v13 (if he isn't already planning to do this) there should be a way to fake kill a brick forever (e.g., "onactivate.self.fakekillbrick 0 0 0 -1) and what not. And don't say ''why not use 'killbrick''' because it isn't the same.

Thank you!

~WhatevaGuy

You can just set your minigame brick re-spawn time to a ridiculously high number.
Or, Use the -1 if it still works.


Making a event to fake kill a brick for ever would influence rascals to make huge spam contraptions.
Imagine a 16x16 loaded with 1x1x1 bricks 16 high.

Then! hypothetically! Use this event.

forget.

Also, Killbrick is gone in v13.



Also, Killbrick is gone in v13.

Good, I don't see any useful purpose for it anyway.


Noo.. I like killBrick.. I use it when I host my CityBuilds (not CityRP) and I make the players buy the lot.. then it deletes the bricks and the players can build there.. =/

Noo.. I like killBrick.. I use it when I host my CityBuilds (not CityRP) and I make the players buy the lot.. then it deletes the bricks and the players can build there.. =/
Yeah same here.

I made my own city role play with events.
And i had to use killbrick.

I hope it's not removed in v13.

Nooo, don't take away my killbrick :(

I want one event to be put in v13.

Appear.

It would be like disappear but instead bricks appear.

Besides i don't like having to toggle the setraycasting setcollide setrendering events.

fakeKillBrick with the time as 0 will cause it to not come back until you use the "respawn" event, but the physics brick disappears very quickly.
« Last Edit: August 17, 2009, 04:36:29 PM by Space Guy »

I want one event to be put in v13.

Appear.

It would be like disappear but instead bricks appear.

Besides i don't like having to toggle the setraycasting setcollide setrendering events.

This already "exists". Use dissappear, but set the time to 0. I always use this, when toggling stuff on and off. Just use dissappear [-1], instead of using set -rendering, -raycasting, and -collision. Learn about events a bit more.

This already "exists". Use dissappear, but set the time to 0. I always use this, when toggling stuff on and off. Just use dissappear [-1], instead of using set -rendering, -raycasting, and -collision. Learn about events a bit more.

I think it's funny that guy figured out the more complicated way of doing things first...

~WhatevaGuy

I think it's funny that guy figured out the more complicated way of doing things first...

~WhatevaGuy
Why do you sign your name. We can look literally centimeters to the left and see your god damn name, stop