Author Topic: a new playertipe idea  (Read 445 times)

hey i was wondering if someone could make a plaer type so when they get like half helth they go slower like a timescale 0.5 then when there almost dead they go at like 0.2

EDIT: sorry its my words i mean like you get slower as your dieing
« Last Edit: August 21, 2009, 11:51:34 PM by lost477 »

You can make a player WALK/MOVE slower with less health.
But, Timescale is out of the question.

what? you want the server to change timescale for when somebody dies?

Please don't suggest things, you obviously don't know what is possible/what is not.

This would be possible but would look very, very strange and jerky to the user and other players as they get progressively more damaged.

This would be possible but would look very, very strange and jerky to the user and other players as they get progressively more damaged.

Yeah, it is possible.

But there are better ways to making this playertype then using a client sided timescale.
Other people would jerk around. As you just said. :P

You can make a player WALK/MOVE slower with less health.
But, Timescale is out of the question.
ye thats what i mean