What do you mean by theme?
Well, you first need a new playertype.Then a new function to spawn an AI-Player with that playertype near you and let him follow you.Then we could add some new servercmd's to let the robot play an animation, like holding a weapon and then drop it, so you can pick it up.I think the scripting could be done easily, but the playertype would be hard
I have the model; the body looks like a square but in the back it is round.http://sketchup.google.com/3dwarehouse/details?mid=e21ee0393b427f9fc3458f667dfbe8ac
Here's my attempt. It'd be half the player height.
Nice, that's like a blocko version of mine.
Bots should just be automated, maybe with some small control. These wouldn't be very useful in open battlefields if you have to control their every move, you would get shot before you could get it to help you.
The attack bot attacks, but if you want him to attack a specific person you use the laser.Same goes for medi bots and stuff, to make them do their action on something specific, you use the laser.