Author Topic: Bricks to Interior?  (Read 459 times)

It'd be truly remarkable if there was a button to convert all of the bricks that you've seen and loaded/rendered OR the bricks inside of a save file, into an interior. This would allow you to create builds that are stuck in a map permanently, unless you go into mission editor and remove these bricks. It would also let you light the build with the maps lights, and if you had placed lights or emitters in the build, these would also appear with the interior, and would light objects as well.

This might seem like a stupidly impossible idea, but it would be, as i said, truly remarkable if anybody could do this.

Hey, it might be better if it copied the map, and the new map became <MAPNAME> with bricks.

Earlier i was thinking of a .bls to .dts. Is it kinda like that?

Yeah, that's pretty much what i was thinking tingalz.


wouldn't you have to reload the map?
and each brick would become a map brick, which would lag as bad i would think
hehe, hi there

Your best bet for doing something like this is to go into a modeling program and create your own bricks. Then, using those bricks, you can create whole maps/builds in the program and export it as a single .DTS. Then you can put it on the map and there won't be much lag.