Author Topic: Warhammer 40,000  (Read 1714 times)

Mageknight was better.
Now they gayed it up though with add-on swords and structures and stuff.
I liked the old ones.

The mageknight group I was with shared a room with the warhammer group on tourny days, and I always liked watching the warhammer peoples cause their things looked so random. I could never figure out how they kept track of who did what. Mageknight looked cooler though and was more interesting for me.

Anything like Heroclix is easier to get into, you get like a spark notes sheet on what you need to know where-as Warhammer requires books (with neat pictures).

Tiny expensive plastic men and tiny expensive paints/brushes/table top stuff = Warhammer

I played warhammer once, had a little army. Then, I made a game like it with my masses of rubber figurines which was loving epic. You would have a squad of five guys whom you would spend fifteen points on in various ways such as special abilities, wounds(Health), speed(two inches per point I think?), and attack(how many dice rolled)

Example unit:

Generic fighter

Wounds-4
Speed-8 in
Attack-3

Jump kick Lv.3 Generic fighter can jump into the air and kick an opponent in the jaw sending them back three inches and stunning them for one turn. Roll must be a five or above to succeed. (rolls one die)

This guy would be stuffty. :3