Author Topic: RTB Development  (Read 381932 times)

Fix the console spam.
Code: [Select]
Add-Ons/System_ReturnToBlockland/support/networking.cs (319): Unknown command onDisconnect.

Yes. It happens whenever anything uses a netobject.

If the current player limit is something above 32, then changing any server setting defaults it back to 1.

I noticed there is an edit button in the changelog (website) but it doesn't work. It would be quite useful if it did.

I noticed there is an edit button in the changelog (website) but it doesn't work. It would be quite useful if it did.
I did too. This really would be nice to have working. It'd also be nice to have the CL show up in-game.

Yeah change logs are kind of stuffty at the moment, I'm planning to fix them soon.

Did the saveBricks(); command get removed in RTB 4? Because when I tried saving on my dedicated server BL complained about the function being nonexistant.

Yeah it did, I nuked all the dedicated server functionality and forgot to re-add it.

Are you planning to implement the external client for RTB friends/communication in the future?


If the current player limit is something above 32, then changing any server setting defaults it back to 1.
Can this be fixed? It's a considerable annoyance at my server.

I'll be withdrawing OSX support for RTB with the next release.
You mean RTB will be incompatible with macs? I'm using a mac and RTB runs perfectly.

Yeah. RTB looks perfect for me.

Apparently it works fine with OSX Lion so whatever, anyone having problems should just upgrade their osx.

Ephi, out of curiosity, where did you learn Torque anyway? Did you work for Garage Games like Badspot or Kompressor?