Ephi, mind changing line 172 of client.cs from
function GameConnection::setConnectArgs(%a,%b,%c,%d,%e,%f)
to
function GameConnection::setConnectArgs(%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p)
and line 174 from
Parent::setConnectArgs(%a,%b,%c,%d,%e,%f,$RTB::Version);
to
Parent::setConnectArgs(%a,%b,%c,%d,%e,%f,$RTB::Version,%h,%i,%j,%k,%l,%m,%n,%o,%p);
? You're bottlenecking everyone else and now we can't make work arounds because r1701 broke packages.