Also, Ephi
server.cs line 71
function GameConnection::onConnectRequest(%this,%a,%b,%c,%d,%e,%f,%g,%h,%i)
to
function GameConnection::onConnectRequest(%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p)
and line 78
Parent::onConnectRequest(%this,%a,%b,%c,%d,%e,%f,%g,%h,%i);
to
Parent::onConnectRequest(%this,%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);