Author Topic: TF2 CTF_Turbine  (Read 10357 times)

Description


This is a recreation of the Team Fortress 2 map, CTF_Turbine. We have been working on it for the past few weeks and are very happy with how the final build turned out. This build includes all of the classes from TF2 with weapons that are close to, or exact to the ones they have in TF2. The gameplay is very enjoyable and although there are some things that we have yet to improve/add, I felt it was good enough to post in its current state. The total brick count is 16834.

Feel free to rate x/10.


Pictures



























Credits

Snowstar: Made the main design and outline of the build
The[Chaos]Carrier: Helped with making the main design and detail on the build
Radamein: Made some of props
Kotonashi: Made the Turbines
Starnaccele252: Helped a bit with the main design
TacticGamer: Improved/made some props
Pandan: Made the awesome hat mod :D
Regulith: Inspired me to make a TF2 map

« Last Edit: September 10, 2009, 12:26:34 AM by Snowstar »

Looks great.

I'm jealous. Everyone took my unoriginal idea :(

Holy stuff dude.
I am now jealous.

Woot, you finnished. Good job!

Selection room is kinda...... bleh, with the wwords trailing off the side.

Are the air vents fully included as well?

The only thing I don't like is that the intel room doesn't have the indent in the floor; though this is only minor.

Very nice work!

This is quite accurate, nice job :D

Are the air vents fully included as well?

The only thing I don't like is that the intel room doesn't have the indent in the floor; though this is only minor.

Very nice work!

Yes, let me get a pic of the air vents

Also, the indent was impossible due to the fact the floor is a plate on the ground

Yes, let me get a pic of the air vents
                                             We were to lazy to raise the build up and and add about 30 extra bricks.
Also, the indent was impossible^ due to the fact the floor is a plate on the ground

The hallways are way too wide.

It's nice but the print "warning" spam at the bases it bad. And in the hallways something seems like it's missing. But overall it's decent. 8/10

I used to love 2fort.

But now i've moved onto turbine.

You people are tracking my brain.


But intel room looks completely wrong :(

Atleast put some railings up like in game

« Last Edit: September 07, 2009, 02:34:16 PM by tails »

All the open areas seem to be a tad too large. Nice work on the center-area detail though.

Yay for snowstar!

Looks like you're finally finished, I'll go to your server now.

This map is epic, but sadly, the lag makes it unplayable. :|