Poll

Can it be made?

Yes
No
Im not a scripter so idk
Ill make one if i have some time.

Author Topic: Event: setplayerdecals  (Read 1194 times)

Nice Idea. I'll make one and see how it works out.

Relays only target is the brick :cookieMonster:
Code: [Select]
[√] OnActivate > Self > FireRelay
[√]OnRelay > Self > FireRelay
[√]OnRelay > Self > ifVCEvariable > bla == 1
[√]VariableFalse > Player > SetDecal > ModSuit
[ ]VariableFalse > Player > SetDecal > ModArmy
[√]VariableFalse > Self > ToggleEventEnabled > 4 5
With VCEvariables, lagging the server is possible.

bump. 
@ gamefandan: thanks.  tell me how it turns out.

tell me how it turns out.

Never script when you have a cold. :(

Besides, Rotondo said he would make a set face and set decal event.

:D
Good show Rotondo!
Can I pls be directed to proof of promise bychance?

:D
Good show Rotondo!
Can I pls be directed to proof of promise bychance?

Myes.

Edit: This happened a year ago! :D



Alright so maybe he won't. Bright side, I might.
« Last Edit: September 16, 2009, 03:02:39 AM by Gamefandan »

Myes.

Edit: This happened a year ago! :D



Alright so maybe he won't. Bright side, I might.
Those change the entire appearance though, not just the decal.

if it was combined with the setappeance events, that would be fine as well.


would be simple but bad and spammy