Poll

Do you miss having a block that will shoot at anything that touches a sertain platform or obeject? ( example: you are at war with the new nazi zombies and one ends up on your turf and all of a sudden a rocket comes out of no where and Blows it to pieces.)

Hell yea!!!
25 (62.5%)
kinda.
6 (15%)
What are you talking about?
4 (10%)
nah.
3 (7.5%)
wast of time and effort.
2 (5%)

Total Members Voted: 40

Author Topic: Fix the lock on projectile event!?!?  (Read 2866 times)

Will some one please fix the locked projectile event? I miss the o'l automatic shoot zombies on site scenario.

I'd like these back as well.

I've been having rough times in life. I'll make a promise to you. I WILL fix it somewhere between Wednesday and Friday, and I will try my best not to leave it to the last minute.

I've been having rough times in life. I'll make a promise to you. I WILL fix it somewhere between Wednesday and Friday, and I will try my best not to leave it to the last minute.


I've been having rough times in life. I'll make a promise to you. I WILL fix it somewhere between Wednesday and Friday, and I will try my best not to leave it to the last minute.

Words just cant describe what im reading....




Words just cant describe what im reading....
How about "Chrono promised to re-make an event."

I made a basic event for my server that spawns any projectile homing in on the closest player/vehicle or the person who activated it accounting for gravity, distance, speed and stuff. I could release it with you want. The only problem is that I ran out of event field space so you can't pick the firing speed, it's just the default one. (e.g. rockets fire as fast as they come from the Rocket Launcher)

Do want.
I've been wanting this fixed since v11 came out.

I like the Idea, I no longer like the idea haver however.

I no longer like the idea haver however.

Neither do I, that was pretty uncalled for.

The event is still very usefull, and space... try to realease it untill thise one comes out, if it does....