Author Topic: v13 released  (Read 28834 times)

1) Badspot posted a quick fix.

replace two lines with .getTransform()? alright

Funny how I crashed so many times in having Blockland, now I crashed for the first time in V13 and all of a sudden Windows starts caring? "This program didn't run correctly, Please try again"



...?

When I go to the downloads page all i see is v12 download and v12 fixes. I dont see a 3 after v1


When I go to the downloads page all i see is v12 download and v12 fixes. I dont see a 3 after v1
...
Go on Blockland right now and look at the top left hand corner, what do you see? I see v13, Badspot just hasn't gotten around to updating the website.

When I go to the downloads page all i see is v12 download and v12 fixes. I dont see a 3 after v1
...?

Read the damn thread. >:c These are the only important things, the main changelog was 500 lines long.
I don't care. I still wouldn't mind seeing the complete version 9 changelog.

This should actually be fixed for most ATI users with newer cards.  If your card is really old and installing the latest drivers doesn't fix your problem(s), you'll have to resort to disabling vertex buffer objects.

Code: [Select]
$Pref::OpenGL::noVertexBufferObjects = true;

What do you mean NEW


Alright, I'm late and just read the topic. Now, give me some answers:

Is TDM broken?

Are people crashing randomly?

Am I asking too many questions?

Alright, I'm late and just read the topic. Now, give me some answers:

Is TDM broken?

Are people crashing randomly?

Am I asking too many questions?

YES

YES

YES

Where can I get a changelog?