Author Topic: Remote Missile  (Read 1417 times)

Instead of a projectile, why not use a remote controled vehicle that explodes on impact?

Instead of a projectile, why not use a remote controled vehicle that explodes on impact?
reminds me of playing star wars battlefront 2...
Where in some of the space ships, you can shoot RC rockets as a passenger.. :)

Make a brick that explodes onActivate, download Space Guy's laser pointer, go far away but where you can still see it, point it at the brick when someone walks by. :P

Instead of a projectile, why not use a remote controled vehicle that explodes on impact?

What else would a missile do when it hit the ground? Shoot out a pic-nic?

What else would a missile do when it hit the ground? Shoot out a pic-nic?

I just meant that it wouldnt explode when you clicked,  (like in the missile vehicle) just when it hit something.

reminds me of playing star wars battlefront 2...
Chewbacca's Remote Missile.
You could also take some script from the RC Controller to make this.

Chewbacca's Remote Missile.
You could also take some script from the RC Controller to make this.
My thoughts exactly.

There is a missile vehicle released. Search that and use RC controller to fly it.

I know. That is not a weapon. And its HUGE. And it has too much control in my opinion.

i think a remote controlled missle would be good, your in you base and you want to fire a long range missle, you target an enemy plane or tank. you get your remote and fire! your in control, if you can hit the target you can kill without getting killed
« Last Edit: October 09, 2009, 09:35:05 PM by Tech-Troop »

What else would a missile do when it hit the ground? Shoot out a pic-nic?
Rocket propelled picnic

 :cookieMonster:

look we have the RC controller in blockland and the missiles made by Bushido, but them togther

look we have the RC controller in blockland and the missiles made by Bushido, but them togther

Joo read the thread boi?
Hm?

~WhatevaGuy

all you would need to do is take the rc controller and the missle then put th missle to explode on touch...

This is totally possible by making the client's controlObject to the projectile.