Author Topic: Playertype: Car  (Read 620 times)

Lately, i was fooling around with Amade's Event_Bots.
I created some people that walked around the map, but it would be nice to have some cars driving around town..
So i am asking, for a playertype that looks like a car (and wich you can jump on to drive it) and behaves like it.
Also, a helicopter playertype would go along nicely too...

So, this ends my request/suggestion for now..
Please tell me what you think about it.

Require Engine changes for AI vehicles?

Require Engine changes for AI vehicles?
To achieve this?
I was thinking about, making it just a playertype, with the model of the vehicle, and moves a bit like a vehicle (Mech is vehicle & playertype, so is/was the airboat), then make it move around with the help of Amade's bot events..

Well that sounds easy enough, just mount a vehicle type model to the player and hide the body.